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Miller Thomson LLP
Miller Thomson offers a national, multi-disciplinary network of lawyers who understand the legal and business challenges unique to the Esports industry.
Segev LLP
Video games have come a long way since 1958, when Tennis for Two debuted as the first video game created for exclusively entertainment purposes.
Fasken
YouTube creators can earn revenue in a number of different ways.
McKercher LLP
It's the time of year when many non-profit groups are selling fundraising raffle tickets, whether they be for a trip-of-the-month, championship game pools, or plain raffles for money and/or prizes.
Miller Thomson LLP
The overarching statute that governs gambling activity in Canada is the federal Criminal Code (the "Code").
Fasken (French)
Traditionnellement, les jeux vidéo étaient vendus en deux formats : physiquement, sous la forme de disques/cartouches et numériquement, ...
McCarthy Tétrault LLP
Les sports électroniques s'intègrent de plus en plus à la culture grand public. Événements à guichets fermés,
McCarthy Tétrault LLP
Esports have become increasingly integrated into mainstream culture.
Gardiner Roberts LLP
In sports, players and coaches prepare for "Game Day". In the days prior to a game, they will review video of their opponent, hold meetings to develop and review a game plan,...
McCarthy Tétrault LLP
Le secteur hier naissant du sport électronique connaît aujourd'hui une croissance explosive et subit les contrecoups d'un progrès incontrôlé.
McCarthy Tétrault LLP
Last week, Adidas signed its first professional video game streamer, Tyler "Ninja" Blevins, to be a brand ambassador
McCarthy Tétrault LLP
Once nascent, the eSports industry is in the midst of explosive growth and experiencing the growing pains of unchecked progress.
Filion Wakely Thorup Angeletti LLP
The Esports industry is experiencing a groundswell of popularity and analysts do not expect that to change anytime soon, with projections that the industry will generate $1.1 billion in revenue in 2019.
Fasken (French)
En mai 2019, le sénateur Josh Hawley a déposé un projet de loi visant à protéger les enfants contre les jeux à caractère abusif
McMillan LLP
Video games are big business: from the latest blockbuster, an indie hit, a mobile time-passer for your transit ride, or a packed esports arena with massive online viewership, there's good money in creating engaging and immersive entertainment products.
Borden Ladner Gervais LLP
MGE will further expand Niagara Region's entertainment options by opening the new 5,000-seat Niagara Falls Entertainment Centre, located adjacent to the Fallsview Casino Resort.
Bennett Jones LLP
The list of U.S. states that have legalized sports wagering keeps getting longer. In May 2019 alone, sports betting became legal in Montana, Indiana, Iowa and Washington D.C. In Tennessee
Fasken
In May 2019, Senator Josh Hawley introduced a bill called The Protecting Children from Abusive Games Act to regulate "pay-to-win microtransactions" and the sale of "loot boxes" in video games sold in the United States.
Blake, Cassels & Graydon LLP
On April 11, 2019, the Government of Ontario released its 2019 budget (2019 Budget), which includes several proposals that will impact the gaming landscape in Ontario once implemented.
Miller Thomson LLP
Esports commanded a global television and online audience of 395 million in 2018. This audience number is projected to rise by 12.3% to 443 million in 2019
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